Tile Trashers

Platform: PC / PS Vita
Engine: Unity
Role: Gameplay / Level Designer


Tile Trashers is a competitive multiplayer game in which both players control a ball. Both players can remove floor tiles to make the opponent fall through the floor in order to win.

During the game power sources spawn which are needed to activate the 'Tile Trash' ability to remove tiles. As an extra enhancement to the game there are power-ups such as a force push to push your opponent into a hole.

​I functioned as a lead designer on this project as well as doing Gameplay and level design. At the start of the project the focus was with designing the core mechanics and later on I helped out with level design as well as updating and tweaking systems that were created earlier. part of the latter was balancing cooldowns and such to make the game more fair towards both players.

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